3D work in progress
I found an art test concept from Splash Damage on a 3D forum so I thought I'd give it a go myself. Here are a couple of screen captures from Max so far. It's quite a bit lower than the 20K triangle limit they set so I'll add some more details once I'm happy with the main assets.

The concept is © Splash Damage.


  • click to enlarge
  • click to enlarge
  • click to enlarge
  • 3D work in progress
    Wireframes and work in progress shots of both environments from my 2007 demo reel. From initial block-out stage to textured, with poly counts and a couple of texture sheets showing UV layouts. Plus Hellbaby model WIP.

    2D/sketchbook
    Concept sketches/thumbnails for my demoreel environment, two studies for the demon mouth character I later modeled in 3D, drider character concept and random sea creatures from Vancouver aquarium.