recent work
Above are some screens from the pvp map Totem Torrent I worked on for Age of Conan. I did the ground painting, world design and modeling/texturing of the main building assets. |
demo reel '07 samples
Here are some screens and sample clips from my 2007 demo reel. First up a render and movie clip of a sci-fi environment followed by five renders and a clip of the cave environment. Both are low poly and normal mapped with a game engine in mind. Finally the character - he is based on a concept I did and is around 7K triangles. |
misc 3D work
Some old school projects including a character designed with UT2K4 specs in mind (5400 tris) rigged and ready to go, my obligatory (and very shiney!) car model, plus the first character I ever made for a game (also for UT2K4). |



