Age of Conan - Rise of the Godslayer
Here is some footage of Paikang, the playfield I worked on for Age of Conan - Rise of the Godslayer. I am responsible for all the world design for this location as well as some asset creation. Right click and save to watch in your prefered player, or watch it on Vimeo. |
Age of Conan - Rise of the Godslayer
Here are the screenshots for Paikang, the outdoor location I worked on for Age of Conan - Rise of the Godslayer. |
Age of Conan - Hyborian Adventures
Above are some screens from the pvp map Totem Torrent I worked on for Age of Conan. I did the ground painting, world design and modeling/texturing of the main building assets. |
demo reel '07 samples
Here are some screens and sample clips from my 2007 demo reel. First up a render and movie clip of a sci-fi environment followed by five renders and a clip of the cave environment. Both are low poly and normal mapped with a game engine in mind. Finally the character - he is based on a concept I did and is around 7K triangles. |



